Volver
Lady Armaroid
Principal
Cobra
Principal
Ingres Angle
Secundario
Babel
Secundario
Belga
Secundario
Bellamy
Secundario
Dan Blood
Secundario
Bob
Secundario
Budd
Secundario
Carbin
Secundario
Osamu Dezaki
Director, Storyboard
Shunji Ooga
Director de episodio
Yoshio Takeuchi
Director de episodio, Director jefe de animación
Kenji Terada
Guion
Buichi Terasawa
Guion, Creador original
Olivier Constantin
Interpretación del tema
Youko Maeno
Interpretación del tema
Yuuji Oono
Arreglo del tema
Johann Sebastian Bach
Música
Atsuko Fukushima
Animación clave

Super Agente Cobra
#20,995Ranking
- Action
- Adventure
- Sci-Fi
- Adult Cast
- Space
- Shounen
Sinopsis
Lonely salaryman Johnson laments his meager life, longing for a world of travel and excitement. But after engaging in a hallucinatory experience, he recalls vivid memories of a legendary space pirate named Cobra. WIth the Psychogun attached to his left arm, Cobra had travelled across space with his partner Lady Armaroid. The two formed an infamous team feared by authorities and loathed by the Pirate Guild—a conglomerate of the most powerful pirates in the galaxy,
Back on Earth, an encounter at a casino changes Johnson’s life, as his winnings bring him face-to-face with the manager—Pirate Guild boss Vaiken, whom he’d seen defeated by Cobra in his dream. Recognizing Johnson as the disguised Cobra, Vaiken attempts to exact revenge—but instead activates the Psychogun hidden under Johnson’s left arm, triggering his repressed memories and alerting Lady Armaroid.
Now after besting Vaiken once again and with his memories restored, Cobra leaves hiding and sets out to stop the Pirate Guild’s interstellar mafia. He and Lady Armaroid traverse space, continuing their life of high-stakes adventure while aiding those wronged by the Guild’s members.
(Source: MAL)
Back on Earth, an encounter at a casino changes Johnson’s life, as his winnings bring him face-to-face with the manager—Pirate Guild boss Vaiken, whom he’d seen defeated by Cobra in his dream. Recognizing Johnson as the disguised Cobra, Vaiken attempts to exact revenge—but instead activates the Psychogun hidden under Johnson’s left arm, triggering his repressed memories and alerting Lady Armaroid.
Now after besting Vaiken once again and with his memories restored, Cobra leaves hiding and sets out to stop the Pirate Guild’s interstellar mafia. He and Lady Armaroid traverse space, continuing their life of high-stakes adventure while aiding those wronged by the Guild’s members.
(Source: MAL)
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